Gaming Economics Discussed
The conversation dives into the challenges of developing games that require external controllers, highlighting the limited market for such accessories. With a stark contrast between potential audience size and the necessity of high-volume sales, it becomes clear that this model is unlikely to succeed. The discussion also touches on Microsoft's decision to offer an Xbox without the Kinect, reflecting broader trends in gaming hardware and consumer preferences.In this clip
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Accidental Tech Podcast
66: Boiling A Pretty Big Lake
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