Designing for Fun
Rahul Vohra advises designers to shift their focus from user wants and needs to designing for fun. He emphasizes the importance of considering the emotional path and designing for the specific emotions they want users to feel. David Rosenthal adds that respecting users' intelligence and trusting them to discover and use awesome tools aligned with their goals is key.In this clip
From this podcast

Acquired
Special: Superhuman Part II - Designing Software to Feel like a Game (with Rahul Vohra)
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