#CBJAM 22 Recap

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Episode Highlights
Event Challenges
The CBJAM 22 event posed significant logistical and personal challenges for the hosts. Joe Zack mentioned the toll it took on his marriage and life, while Alan Underwood suggested that future events should be held away from home to avoid distractions 1. Time zone management was another major issue, with Joe explaining the confusion caused by different start and end times across zones 2. Michael Outlaw humorously suggested standardizing the world on UTC to solve this problem 2.
Lessons Learned
The hosts shared valuable lessons learned from organizing and participating in the event. Joe highlighted the social networking aspect of itch.io, which allows participants to follow and connect with other creators 3. He also enjoyed compiling footage for the event montage, appreciating the creativity and effort put into the games 4. Alan noted the importance of collaboration, emphasizing how different skills come together to create a successful game 4.
Participant Feedback
Participant feedback highlighted the strengths and areas for improvement in the event. Michael and Joe discussed their favorite games, with Michael praising the clever design of "Live & Evil" 5. Despite the challenges, Joe expressed a desire to continue game development, though he acknowledged the industry's demanding nature 6. Michael humorously shared his new business venture, contrasting it with the rigors of game development 6.
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