SOLID as a Rock

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Strategy Pattern
The Strategy pattern is a powerful tool for adhering to the Open-Close principle in software design. Alan Underwood explains how this pattern allows developers to add new functionalities, like a new type of braking system, without altering existing code. This approach prevents code duplication and maintains clean, manageable codebases. Joe Zack highlights its connection to the Single Responsibility Principle, noting that classes should have minimal reasons to change, thus ensuring stability and ease of modification.
You don't have to go back into that base class and change any breaking methods. It's all self-contained classes that inherit or implement that.
--- Alan Underwood
This pattern ensures that changes remain isolated, reducing the risk of unintended consequences in other parts of the system 1 2.
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Template Pattern
The Template pattern offers a structured approach to creating maintainable and extensible code. Alan Underwood emphasizes the importance of using interfaces and abstract classes to implement this pattern effectively. By overriding methods in abstract classes or implementing interface methods, developers can extend functionality without altering the base class. This approach aligns with the SOLID principles, particularly the Open-Close principle, by allowing new features to be added without modifying existing code.
When you go that route, you now further extend those classes without changing the source of the base class, which is huge.
--- Alan Underwood
This method reduces code repetition and enhances the flexibility of the codebase, making it easier to manage and scale 3.
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