Platform vs. Publisher
Mitch draws a clear distinction between platforms and platform-based publishers, highlighting how entities like the iOS App Store operate without taking creative risks. He contrasts this with companies like Riot and Epic, which leverage their platforms to market and distribute games effectively. Additionally, he discusses Tencent's evolution from messaging to becoming the largest video game publisher, emphasizing their willingness to take on creative and marketing risks.In this clip
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Gamecraft
The Fall and Rise of Publishing (Ep. 2)
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