8/2/21: An Interview with Tony Hawk | SmartLess w/ Jason Bateman, Sean Hayes, Will Arnett

Topics covered
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Episode Highlights
Entrepreneurship
has successfully expanded his brand beyond skateboarding, venturing into various entrepreneurial pursuits. His company, Birdhouse Skateboards, has thrived for nearly 30 years, and he has also launched a clothing line with his siblings, originally intended for skate and surf wear but growing beyond its initial scope 1. Tony's name became synonymous with video games in the early 2000s, leading to the creation of the Boom Boom Huck Jam, an arena tour featuring skateboarding, BMX, and Motocross 2. He emphasizes authenticity in his video games, ensuring that motion capture accurately reflects skateboarding techniques 3.
Skate Parks
Through his foundation, The Skatepark Project, Tony is dedicated to building skate parks in underserved areas, aiming to make skateboarding accessible to all 4. Despite the misconception that skate parks attract negative influences, he argues that they are a cost-effective addition to city budgets and help foster community engagement 5. Tony's advocacy has led to the funding of over 500 completed parks, with nearly 900 more in progress, marking a significant impact on communities across the nation.
Cultural Impact
Tony's influence on skateboarding culture is profound, with his video games and the rise of the X Games in the late 90s playing pivotal roles in popularizing the sport 6. He reflects on his early days as a professional skater, a time when the industry was still nascent and largely centered in Southern California 7. Tony's journey from a teenage skater to a cultural icon underscores his role in transforming skateboarding into a mainstream sport, with its roots tracing back to the innovative spirit of the Dogtown Z Boys era 8.













