Game Testing Automation
Phillip discusses the unique challenges of automating tests for 3D games compared to traditional enterprise applications. He emphasizes that while manual testing remains essential, automation can significantly reduce time and costs by addressing recurring issues. Philip highlights the evolving landscape of game development, where continuous updates and maintenance require a shift in testing strategies.In this clip
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Software Engineering Radio - the podcast for professional software developers
Episode 521: Phillip Mayhew on Test Automation in Gaming
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