Artificial Complexity
Exploring the balance between simplicity and complexity, Oliver discusses the intriguing concept of artificial stupidity in AI design. He emphasizes that creating lifelike behavior, even with imperfections, can lead to more engaging and realistic outcomes. The genetic approach offers a fascinating avenue for achieving behaviors that resonate with human experience, making the pursuit of the "perfect killer monster" less appealing than one with depth and character.In this clip
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Software Engineering Radio - the podcast for professional software developers
Episode 92: Introduction to Game Development
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