Game Development Insights
Holly discusses the evolution of game mechanics from strategy to RPG, highlighting the shift in development cycles from web to mobile. The transition to 3D art brought new challenges and longer development times, showcasing the industry's progression.In this clip
From this podcast

Y Combinator Startup Podcast
#73 - Patrick Moberg and Holly Liu
Related Questions
Do game developers make these novel rapid changes in games to addict players or just to engage them?
Are game developers of single-player games aiming to create replayability and extend engagement indefinitely, or just to increase player engagement for a limited time?
Do all game developers incorporate constant novelty and rapid changes to addict players or just engage them for a long time?